dot-globe
  • July 25, 2025

A SceneKit and Metal Powered interactive globe for UIKit and SwiftUI

Features


  • Display an interactive 3D globe
  • Customize the appearance of the globe, including earth color, glow color, and reflection color etc.
  • Control the radius of the earth and size of the dots on the globe.
  • Enable/disable particle effects, such as stars.
  • Works with SwiftUI.
  • Works with iOS, MacOS, iPadOS, and even with WatchOS!

TODOs:


  • Add animation and interaction with the globe — Working on
  • Add country grouping and add necessary methods to SwiftUI and UIKit

Showroom


 earthmap.mp4 

Usage


UIKit


import UIKit
import DotGlobe

class ViewController: UIViewController {
override func viewDidLoad() {
// initialize controller here
let globeController = GlobeViewController()
globeController.earthColor = UIColor(red: 0.0, green: 0.482, blue: 0.871, alpha: 1.0)
globeController.glowColor = UIColor(red: 0.0, green: 0.22, blue: 0.482, alpha: 1.0)
globeController.reflectionColor = UIColor(red: 0.0, green: 0.482, blue: 0.871, alpha: 1.0)

present(globeController, animated: true, completion: nil)
}
}

Customization:

  • dotCount: Amounts of dots used to draw the earth map, adjust it for your needs
  • earthRadius: Adjusts the radius of the earth in the globe.
  • dotSize: Sets the size of the dots displayed on the globe, by default, it is 0.005.
  • enablesParticles: Enables or disables particle effects, by default, background is starry.
  • particles: Sets the particle system for the globe’s background.
  • background
  • earthNode: You can directly access to the earthNode to customize the earth itself
  • earthColor: Sets the color of the earth on the globe.
  • glowColor: Sets the color of the earth’s glow effect.
  • reflectionColor: Sets the color of the earth’s reflection effect.
  • glowShininess: Adjusts the shininess of the earth’s glow effect.

SwiftUI


import SwiftUI
import DotGlobe

struct ContentView: View {
var body: some View {
GlobeView()
}
}

GitHub


View Github

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