- December 17, 2024
- Mins Read
Podfile
:
pod ‘ExpandableButton’
#for swift less than 4.2 use:
pod ‘ExpandableButton’, ‘~> 1.0.0’
use_frameworks!
to your Podfile
.pod install
.
import ExpandableButton
You can init ExpandableButton with frame
(default is .zero
), direction
(default is .right
) and items (each item will be button). direction
is opening direction. items
is [ExpandableButtonItem]
whiches contain information about future buttons. Diretions example:
let rightButton = ExpandableButtonView(frame: frame, direction: .right, items: items)
let leftButton = ExpandableButtonView(frame: frame, direction: .left, items: items)
let upButton = ExpandableButtonView(frame: frame, direction: .up, items: items)
let downButton = ExpandableButtonView(frame: frame, direction: .down, items: items)
Items with image
and action
:
// create items with images and actions
let items = [
ExpandableButtonItem(
image: UIImage(named: “delete”),
action: {_ in
print(“delete”)
}
),
ExpandableButtonItem(
image: UIImage(named: “edit”),
action: {_ in
print(“edit”)
}
),
ExpandableButtonItem(
image: UIImage(named: “share”),
action: { _ in
print(“share”)
}
)
]
// create ExpandableButton
let buttonView = ExpandableButtonView(items: items)
buttonView.frame = CGRect(x: 0, y: 0, width: 60, height: 60)
buttonView.backgroundColor = .white
view.addSubview(buttonView)
With image
, highlightedImage
, imageEdgeInsets
:
let insets = UIEdgeInsets(top: 16, left: 16, bottom: 16, right: 16)
// create items with image, highlighted image, image insets.
let items = [
ExpandableButtonItem(
image: UIImage(named: “delete”),
highlightedImage: UIImage(named: “highlightedDelete”),
imageEdgeInsets: insets,
action: {_ in
print(“delete”)
}
)
…
]
arrowWidth
, separatorWidth
and cornerRadius
:
buttonView.arrowWidth = 2
buttonView.separatorWidth = 2
buttonView.layer.cornerRadius = 30
Custom icons for open
and close
actions, closeOpenImagesInsets
:
// custom open and close images
buttonView.openImage = UIImage(named: “open”)
buttonView.closeImage = UIImage(named: “close”)
buttonView.closeOpenImagesInsets = insets
With attributedTitle
, highlightedAttributedTitle
and custom item size
:
// with attributed string, highlighted attributed string, custom size.
let items = [
ExpandableButtonItem(
attributedTitle: NSAttributedString(
string: “Attributed Text”,
attributes: [.foregroundColor: UIColor.red]
),
highlightedAttributedTitle: NSAttributedString(
string: “Attributed Text”,
attributes: [.foregroundColor: UIColor.green]
),
size: CGSize(width: 160, height: 60)
)
]
With attributedTitle
under image
(using contentEdgeInsets
, titleEdgeInsets
, imageEdgeInsets
, titleAlignment
, imageContentMode
, size
):
let attributedTitle = NSAttributedString(
string: “Share”,
attributes: [.foregroundColor: UIColor.black,
.font: UIFont.systemFont(ofSize: 12)]
)
let highlightedAttributedTitle = NSAttributedString(
string: “Share”,
attributes: [.foregroundColor: UIColor.lightGray,
.font: UIFont.systemFont(ofSize: 12)]
)
let items = [
ExpandableButtonItem(
image: UIImage(named: “share”),
highlightedImage: UIImage(named: “haglightedShare”),
attributedTitle: attributedTitle,
highlightedAttributedTitle: highlightedAttributedTitle,
contentEdgeInsets: UIEdgeInsets(top: 6, left: 6, bottom: 6, right: 6),
titleEdgeInsets: UIEdgeInsets(top: 24, left: -200, bottom: 0, right: 0),
imageEdgeInsets: UIEdgeInsets(top: 6, left: 0, bottom: 24, right: 0),
size: CGSize(width: 80, height: 60),
titleAlignment: .center,
imageContentMode: .scaleAspectFit
)
]
You can also open()
and close()
:
let buttonView = ExpandableButtonView(items: items)
buttonView.open()
buttonView.close()
ExpandableButtonView
Name | Type | Default value | Description |
---|---|---|---|
direction |
Direction |
.right |
Opening direction. Could be .left , .right , .up , .down . Set only on init(frame:direction:items:) . |
state |
State |
.closed |
Current state. Could be .opened , .closed or .animating . |
animationDuration |
TimeInterval |
0.2 |
Opening, closing and arrow animation duration. |
closeOnAction |
Bool |
false |
If true call close() after any item action. |
isHapticFeedback |
Bool |
true |
Turn on haptic feedback (Taptic engine) |
arrowInsets |
UIEdgeInsets |
top: 12 left: 12 bottom: 12 right: 12 |
Arrow insets. |
arrowWidth |
CGFloat |
1 |
Arrow line width. |
arrowColor |
UIColor |
UIColor.black |
Arrow color. |
closeOpenImagesInsets |
UIEdgeInsets |
.zero |
Insets for custom close and open images. |
closeImage |
UIImage? |
nil |
Custom close image. |
openImage |
UIImage? |
nil |
Custom open image. |
isSeparatorHidden |
Bool |
false |
If true hide separator view. |
separatorColor |
UIColor |
UIColor.black |
Separator color. |
separatorInset |
CGFloat |
8 |
Separator inset from top, bottom for .left , .right directions and from left, right for up , down . |
separatorWidth |
CGFloat |
1 |
Separator view width. |
ExpandableButtonItem
Name | Type | Default value | Description |
---|---|---|---|
image |
UIImage? |
nil |
Image for .normal state. |
highlightedImage |
UIImage? |
nil |
Image for .highlighted state. |
attributedTitle |
NSAttributedString? |
nil |
Attributed string for .normal state. |
highlightedAttributedTitle |
NSAttributedString? |
nil |
Attributed string for .highlighted state. |
contentEdgeInsets |
UIEdgeInsets |
.zero |
contentEdgeInsets for UIButton |
titleEdgeInsets |
UIEdgeInsets |
.zero |
titleEdgeInsets for UIButton . |
imageEdgeInsets |
UIEdgeInsets |
.zero |
imageEdgeInsets for UIButton . |
size |
CGSize? |
nil |
UIButton size for current item. If nil will be equal to arrow button size. |
titleAlignment |
NSTextAlignment |
.center |
titleAlignment for titleLabel in UIButton . |
imageContentMode |
UIViewContentMode |
.scaleAspectFit |
imageContentMode for imageView in UIButton . |
action |
(ExpandableButtonItem) -> Void |
{_ in} |
Action closure. Calls on .touchUpInside |
identifier |
String |
"" |
Identifier for ExpandableButtonItem . |
You can also use ArrowButton
(button which can drow left, right, up and down arrows using core graphics, just call showLeftArrow()
, showRightArrow()
, showUpArrow()
or showDownArrow()
) and ActionButton
(simple UIButton
but with actionBlock
propertie which calls on .touchUpInside
) in your projects.
A vertical stackview which takes subviews with different widths and adds them to it's rows with paddings, spacings etc.
AudioManager is a Swift package that provides a modular and easy-to-use interface for implementing audio feedback in your applications. It ...