FlowingMenu
  • November 25, 2023

FlowingMenu provides an interactive transition manager to display menu with a flowing and bouncing effects. The Objective-C countepart is here https://github.com/yannickl/YLFlowingMenu.

Requirements


  • iOS 9.0+
  • Xcode 9.0+
  • Swift 4.2+

Usage


At first, import FlowingMenu:

import FlowingMenu

Then just add a FlowingMenuTransitionManager object that acts as transitioningDelegate of the view controller you want display:

let flowingMenuTransitionManager = FlowingMenuTransitionManager()

override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
let vc = segue.destination
vc.transitioningDelegate = flowingMenuTransitionManager
}

If you want interactive transition you will need to implement the FlowingMenuDelegate methods and defines the views which will interact with the gestures:

var menu: UIViewController?

override func viewDidLoad() {
super.viewDidLoad()

// Add the pan screen edge gesture to the current view
flowingMenuTransitionManager.setInteractivePresentationView(view)

// Add the delegate to respond to interactive transition events
flowingMenuTransitionManager.delegate = self
}

override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
let vc = segue.destination
vc.transitioningDelegate = flowingMenuTransitionManager

// Add the left pan gesture to the menu
flowingMenuTransitionManager.setInteractiveDismissView(vc.view)

// Keep a reference of the current menu
menu = vc
}

// MARK: – FlowingMenu Delegate Methods

func flowingMenuNeedsPresentMenu(_ flowingMenu: FlowingMenuTransitionManager) {
performSegue(withIdentifier: “PresentSegueName”, sender: self)
}

func flowingMenuNeedsDismissMenu(_ flowingMenu: FlowingMenuTransitionManager) {
menu?.performSegue(withIdentifier: “DismissSegueName”, sender: self)
}

Have fun! 🙂

For more information…

To go further, take a look at the documentation and the example project.

Note: All contributions are welcome

Installation


CocoaPods

Install CocoaPods if not already available:

$ [sudo] gem install cocoapods
$ pod setup

Go to the directory of your Xcode project, and Create and Edit your Podfile and add FlowingMenu:

$ cd /path/to/MyProject
$ touch Podfile
$ edit Podfile
source ‘https://github.com/CocoaPods/Specs.git’
platform :ios, ‘8.0’

use_frameworks!
pod ‘FlowingMenu’, ‘~> 3.1.0’

Install into your project:

$ pod install

Open your project in Xcode from the .xcworkspace file (not the usual project file):

$ open MyProject.xcworkspace

You can now import FlowingMenu framework into your files.

Carthage

Carthage is a decentralized dependency manager that automates the process of adding frameworks to your Cocoa application.

You can install Carthage with Homebrew using the following command:

$ brew update
$ brew install carthage

To integrate FlowingMenu into your Xcode project using Carthage, specify it in your Cartfile file:

github “yannickl/FlowingMenu” >= 3.1.0

Swift Package Manager

You can use The Swift Package Manager to install FlowingMenu by adding the proper description to your Package.swift file:

import PackageDescription

let package = Package(
name: “YOUR_PROJECT_NAME”,
targets: [],
dependencies: [
.Package(url: “https://github.com/yannickl/FlowingMenu.git”, versions: “3.1.0” ..< Version.max)
]
)

Note that the Swift Package Manager is still in early design and development, for more information checkout its GitHub Page.

Manually

Download the project and copy the FlowingMenu folder into your project to use it in.

GitHub


View Github

#drawer #menu #slidingmenu
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