KWDrawerController
  • November 25, 2023

Drawer view controller that is easy to use!

Installation


CocoaPods (iOS 8+ projects)

KWDrawerController is available on CocoaPods. Add the following to your Podfile:

# Swift 3
pod ‘KWDrawerController’, ‘~> 3.7’

# Swift 4~
pod ‘KWDrawerController’, ‘~> 4.2’
pod ‘KWDrawerController/RxSwift’ # with RxSwift extension

Manually

Simply drag and drop the DrawerController folder into your existing project.

Usage


Code

import UIKit

import KWDrawerController

@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {

var window: UIWindow?

func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {

let mainViewController = MainViewController()
let leftViewController = LeftViewController()
let rightViewController = RightViewController()

let drawerController = DrawerController()

drawerController.setViewController(mainViewController, .none)
drawerController.setViewController(leftViewController, .left)
drawerController.setViewController(rightViewController, .right)

/// Customizing

window = UIWindow(frame: UIScreen.mainScreen().bounds)
window?.rootViewController = drawerController
window?.makeKeyAndVisible()

return true
}
}

Storyboard

  1. Set DrawerController as the Custom Class of the Initial ViewController.

  2. Connect the DrawerEmbedLeftControllerSegue and/or the DrawerEmbedRightControllerSegue from DrawerController to your left/right controllers.

  3. Connect the DrawerEmbedMainControllerSegue from DrawerController to your main controller.

  4. Set the segue identifiers of both the inspector of DrawerController and the segues themselves.

Open / Close

/// Open
self.drawerController?.openSide(.left)
self.drawerController?.openSide(.right)

/// Close
self.drawerController?.closeSide()

Delegate

 

optional func drawerDidAnimation(
drawerController: DrawerController,
side: DrawerSide,
percentage: Float
)

optional func drawerDidBeganAnimation(
drawerController: DrawerController,
side: DrawerSide
)

optional func drawerWillFinishAnimation(
drawerController: DrawerController,
side: DrawerSide
)

optional func drawerWillCancelAnimation(
drawerController: DrawerController,
side: DrawerSide
)

optional func drawerDidFinishAnimation(
drawerController: DrawerController,
side: DrawerSide
)

optional func drawerDidCancelAnimation(
drawerController: DrawerController,
side: DrawerSide
)

Customizing


Transition

DrawerTransition is a module that determines the rendering direction to move the Drawer. It is implemented by inheriting DrawerTransition.

  • DrawerSlideTransition

  • DrawerScaleTransition
    • Use is not recommended.
  • DrawerParallaxTransition

  • DrawerFloatTransition
    • When using the TransitionOverflow Transition should also use DrawerFloatTransition.

  • DrawerFoldTransition

  • DrawerSwingTransition

  • DrawerZoomTransition

Overflow Transition

Overflow Transition be used when Transition beyond the open range of the drawer.

  • DrawerSlideTransition
  • DrawerScaleTransition
    • This is natural when used with DrawerSlideTransitionDrwaerParallaxTransitionDrawerFoldTransition, and DrawerSwingTransition.

  • DrawerParallaxTransition
  • DrawerFloatTransition
    • When using the Overflow TransitionTransition should also use DrawerFloatTransition.
  • DrawerFoldTransition
    • Use is not recommended.
  • DrawerSwingTransition
    • Use is not recommended.
  • DrawerZoomTransition

Animator

Animator is a module that controls the speed of moving a drawer. It is implemented by inheriting DrawerAnimator or DrawerTickAnimator.

  • DrawerLinearAnimator
  • DrawerCurveEaseAnimator
  • DrawerSpringAnimator
  • DrawerCubicEaseAnimator
  • DrawerQuadEaseAnimator
  • DrawerQuartEaseAnimator
  • DrawerQuintEaseAnimator
  • DrawerCircEaseAnimator
  • DrawerExpoEaseAnimator
  • DrawerSineEaseAnimator
  • DrawerElasticEaseAnimator
  • DrawerBackEaseAnimator
  • DrawerBounceEaseAnimator

Options

 

public var isTapToClose: Bool
public var isGesture: Bool
public var isAnimation: Bool
public var isOverflowAnimation: Bool
public var isShadow: Bool
public var isFadeScreen: Bool
public var isBlur: Bool
public var isEnable: Bool

Changelog


  • 1.0 First Release.
  • 1.1 Bug Fix, Add animations.
  • 2.0 Refactoring.
  • 2.1 Bug Fix, Update animation.
  • 2.2 Fix animation, and some bugs.
  • 3.0 Written in Swift 3.0
  • 3.1 Fix Access Control issues on DrawerController.
  • 3.2 Fix Access Control issues on Transition.
  • 3.3 Fix Access Control issues on initializer.
  • 3.4 Remove debug log.
  • 3.5 Fixed bug where touch ignores is not applied for “Absolute Controller”.
  • 3.6 Fixed an occurs issue while the drawer was open and layout changing.
  • 3.6.1 Fixed layout issue when rotate device.
  • 3.7 Fixed not updating issues on properties.
  • 4.0 Support Swift 4.
  • 4.1 Implement new flag that enables direction auto-switching.
  • 4.1.1 Support RxSwift(If you want).
  • 4.1.2
    • Fix issues on auto layout of child view controllers.
    • Replace naming.
    • Implement getViewController method.
    • Reduce cloning size.
  • 4.1.3
    • Fix crashed on load. (#12)
  • 4.1.4
    • Add state methods to delegate. (#16)
    • Fix access control issues. (#18)
    • Fixed DrawerFloatTransition bug. (#20)
    • DrawerController incorrectly manages lifecycles of child controllers. (#21 #22)
  • 4.1.5
    • Code and performance improvements and bug fixes. (#24 @rivera-ernesto)
  • 4.1.6
    • Fix transition bugs.
    • Fix gesture not working bugs.
    • Fix right drawer placement on iPads (#28 @rivera-ernesto)
  • 4.2
    • Support swift 4.2. (#31)

⚠️ Requirements


  • iOS 8.0+
  • Swift 3.0+

GitHub


View Github

#drawer #menu #storyboard #swift #transition #ui
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