Longinus – image high async, image loading, catching, image editing framwork
  • July 22, 2025

Longinus is a pure-Swift high-performance asynchronous web image loading,caching,editing framework.

It was learned from Objective-C web image loading framework YYWebImage and BBWebImage, bring lots of high performace features to Swift. It may become a better choice for you.

Longinus’s goal is to become the Highest-Performance web image loading framework on Swift.

Feature


Asynchronous image downloading and caching.

  • Preload images and cache them to disk for further showing.
  • Animated GIF support (dynamic buffer, lower memory usage).
  • Baseline/progressive/interlaced image decode support.
  • View extensions for UIImageView, UIButton, MKAnnotationView(not yet) and CALayer to directly set an image from a URL.
  • Built-in transition animation when setting images.(or you can set your custom image showing transion)
  • Image Transform after downloading supported: blur, round corner, resize, color tint, crop, rotate and more.
  • High performance memory and disk image cache. Use LRU algorithm to manage. For disk cache, it use file system and sqlite for better performance.
  • Use FIFO queue to handle image downloading operation.
  • Smooth sliding without UI lags. High performance image caching and decoding to avoid main thread blocked.
  • SwiftUI support.

Usage


The simplest use-case is setting an image to an image view with the UIImageView extension:

let url = URL(string: “http://github.com/logo.png”)
imageView.lg.setImage(with: url)

Load animated gif image:

let url = URL(string: “https://ww4.sinaimg.cn/bmiddle/eaeb7349jw1ewbhiu69i2g20b4069e86.gif”)
imageView.lg.setImage(with: url)

Load image progressively:

let url = URL(string: “http://github.com/logo.png”)
imageView.lg.setImage(with: url, options: [.progressiveBlur, .imageWithFadeAnimation])

Load and transform image:

let url = URL(string: “https://ww4.sinaimg.cn/bmiddle/eaeb7349jw1ewbhiu69i2g20b4069e86.gif”)
let transformer = ImageTransformer.imageTransformerCommon(with: imageView.frame.size, borderWidth: 2.0, borderColor: .white)
imageView.lg.setImage(with: url, options: [.progressiveBlur, .imageWithFadeAnimation], transformer: transformer)

Usage in SwiftUI:

import SwiftUI

// 1. If you are using SPM or Carthage, the SwiftUI support is defined in a new module.
import LonginusSwiftUI

// 2. If you are using CocoaPods, in which the SwiftUI support is defined in the Longinus module.
// Here we choose to just import the `LGImage` type instead of the whole module,
// to prevent the conflicting between `Longinus.View` and `SwiftUI.View`
import struct LonginusSwiftUI.LGImage

var body: some View {
LGImage(source: URL(string: “https://github.com/KittenYang/Template-Image-Set/blob/master/Landscape/landscape-\(index).jpg?raw=true”), placeholder: {
Image(systemName: “arrow.2.circlepath”)
.font(.largeTitle) })
.onProgress(progress: { (data, expectedSize, _) in
print(“Downloaded: \(data?.count ?? 0)/\(expectedSize)”)
})
.onCompletion(completion: { (image, data, error, cacheType) in
if let error = error {
print(error)
}
if let _ = image {
print(“Success!”)
}
})
.resizable()
.cancelOnDisappear(true)
.aspectRatio(contentMode: .fill)
.frame(width: 300, height: 300)
.cornerRadius(20)
.shadow(radius: 5)
}

Requirements


  • iOS 10.0+
  • Swift 5.0+
  • SwiftUI 13.0+

Installation


CocoaPods


Longinus is available through CocoaPods. To install it, simply add the following line to your Podfile:

source ‘https://github.com/CocoaPods/Specs.git’
platform :ios, ‘10.0’
use_frameworks!

target ‘MyApp’ do
# your other pod
# …
pod ‘Longinus’
# SwiftUI support is provided in a sub-spec.
# So instead of specifying pod ‘Longinus’,
# you need:
# pod ‘Longinus/SwiftUI’
end

Then, run the following command:

$ pod install

You should open the {Project}.xcworkspace instead of the {Project}.xcodeproj after you installed anything from CocoaPods.

For more information about how to use CocoaPods, I suggest this tutorial.

Carthage


Carthage is a decentralized dependency manager for Cocoa application. To install the carthage tool, you can use Homebrew.

To integrate Longinus into your Xcode project using Carthage, specify it in your Cartfile:

github “KittenYang/Longinus” ~> 1.0

Then, run the following command to build the Longinus framework:

$ carthage update

Swift Package Manager

From Xcode 11, you can use Swift Package Manager to add Longinus to your project.

Select File > Swift Packages > Add Package Dependency. Enter https://github.com/KittenYang/Longinus.git in the “Choose Package Repository” dialog.

Benchmark

I tested some popular web image loading frameworks on iOS platform from some aspects.

  • Image loading speed.
  • Memory&Disk read/write/delete speed.
  • Scrolling 4000 images UI fps.

Here is the tested results. (Lower is better)

Note: The test device is iPhone 11, running on iOS 13.3

You can git clone this repo and run the Benchmark.xcworkspace to test it by yourself.

GitHub


View Github

#images #photogallery
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