- April 27, 2024
- Mins Read
Welcome to Material, a UI/UX framework for creating beautiful applications. Material’s animation system has been completely reworked to take advantage of Motion, a library dedicated to animations and transitions.
Take a look at a sample Photos project to get started.
Take a look at Sample Projects to get your projects started.
Embedded frameworks require a minimum deployment target of iOS 8+.
CocoaPods
CocoaPods is a dependency manager for Cocoa projects. You can install it with the following command:
$ gem install cocoapods
To integrate Material’s core features into your Xcode project using CocoaPods, specify it in your Podfile
:
source ‘https://github.com/CocoaPods/Specs.git’
platform :ios, ‘8.0’
use_frameworks!
pod ‘Material’, ‘~> 3.1.0’
$ pod install
Carthage is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks.
You can install Carthage with Homebrew using the following command:
$ brew update
$ brew install carthage
To integrate Material into your Xcode project using Carthage, specify it in your Cartfile
github “CosmicMind/Material”
Run carthage update
to build the framework and drag the built Material.framework
into your Xcode project.
Material is a growing project and will encounter changes throughout its development. It is recommended that the Change Log be reviewed prior to updating versions.
Icons is a library of Google and CosmicMind icons that are available for use within your iOS applications.
Try the Material Colors app to see the wonderful colors available in Material, or use the online version at MaterialColor.com.
A TextField is an excellent way to improve UX. It allows for a placeholder and additional hint details.
A button is used to trigger an action through a touch event. Material comes with a foundational button, and 4 specialized buttons that can be stylized in any way.
A switch is a control component that toggles between on and off states.
A Card is a flexible component that may be configured in any way you like. It has a Toolbar, Bar, and content area that may utilize any UIView type.
An ImageCard is an expansion of the base Card. The Toolbar overlays an image area that sits above the dynamic content area.
The PresenterCard is a completely new card style. It allows for a primary presentation area that may be any UIView type in addition to the content area, Toolbar, and Bar components. The options for this card are endless.
A FABMenu manages a collection of views. A new MenuItem type has been added that manages a title and button to improve UX and visual beauty.
Toolbars are super flexible and add excellent control to your navigation flow. They manage a set of left and right views with auto aligning title and detail labels.
A SearchBar is a powerful navigation tool that allows for user’s input with an instant visual response. A set of left and right views may be added to expand functionality.
Tabs is a new component that links a customizable TabBar to a stack of view controllers making a powerful and visually pleasing component to have in any application.
A NavigationController is a specialized view controller that manages a hierarchy of content efficiently, making it easier for users to move within an application.
A NavigationDrawer slides in from the left or right and contains the navigation destinations for your application.
A Snackbar is a new component that is very simple in its behavior and very powerful in its message. It can be used application wide, or isolated to specific view controllers.
To help template your project, checkout Material Sticker Sheet.
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